Here are answers to frequently asked questions.
1. Where can I send questions?
2. Which platform is the game on?
Originally it was going to be in PC, Xbox, and Windows Mobile. Now just PC.
3. What engines are used in the game?
Game uses in-house engine for graphics, audio, and physics. Graphics engine uses DirectX 12 API. Audio engine uses XAudio2 API.
4. When will the game be released?
As soon as I am done. Little bit of testing and bug fixing left.
5. In what PC are you running the game on?
I run the game on Windows 10 PC with Intel i5 9600k, Nvidia Geforce GTX 970, and RAM 16GB. I get around 60-70 FPS. It is better to test in old system. I will test on newer ones later.
6. What is the game like?
Game is inspired by many games including Super Mario, Prince of Persia, God of war I, Myst, Road Fighter, Sky Roads. It is solving puzzles in fast platform environment.
7. What about color scheme?
Color theme is very similar to traditional paints from Nepal.
8. Is the game coming in VR?
Due to time and budget, it is not coming out in VR. I originally designed the game to run in VR too.
9. Why are some ancient structures so different from what we see today?
Structures have changed over time, due to earthquakes or renovations. I tried to find the most majestic version of local architecture by going over old images, drawings, or paintings.
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